LXP2.1 - Shadow - Subaction - CliffCatch
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Stats
IASA: |
None |
Fully Intangible: |
1-21 |
Subaction Index: |
0xd5 |
Scripts
Main
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- TagDisplay(true)
- if ((InternalConstantInt(PreviousAction) Equal scalar(276)))
- IfStatementAnd ((LongtermAccessFloat (0x5f) Equal scalar(1)))
- FloatVariableSet { variable: LongtermAccessFloat (0x5f), value: 0 }
- SoundEffectStop(6501)
- SoundEffect1(6501)
- Subroutine(0x1cb28)
- SyncWait(7.0)
- SetColorOfFlashEffectOverlay { transition_time: 8, red: 0, green: 0, blue: 0, alpha: 0 }
GFX
- AsyncWait(0.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 31, bone: 45, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
- AsyncWait(0.0)
- SoundEffect1(83)
- SoundEffect1(6523)
- SyncWait(2.0)
- if (RollADie value(2))
Other