LXP2.1 - Shadow - Subaction - Win3

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Stats

IASA: None
Subaction Index: 0x1c8

Scripts

Main

  1. if (Unknown(10020) value(43))
    1. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
    2. AsyncWait(85.0)
    3. FrameSpeedModifier { multiplier: 0.45, unk: 0 }
  2. Subroutine(Offset { offset: 0xffffffff, origin: 0x79cc })

GFX

  1. loop 37 times:
    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 84, bone: 28, x_offset: -2.5, y_offset: 2.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.15, randomize: None, terminate_with_animation: false })
    2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 84, bone: 28, x_offset: 0.0, y_offset: 2.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.15, randomize: None, terminate_with_animation: false })
    3. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 84, bone: 24, x_offset: 2.5, y_offset: -2.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.15, randomize: None, terminate_with_animation: false })
    4. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 84, bone: 24, x_offset: -0.3, y_offset: -2.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.15, randomize: None, terminate_with_animation: false })
    5. SyncWait(1.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 38, bone: 28, x_offset: -2.5, y_offset: 4.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 2.5, randomize: None, terminate_with_animation: false })
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 38, bone: 24, x_offset: 2.5, y_offset: -4.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 2.5, randomize: None, terminate_with_animation: false })

SFX

  1. SyncWait(2.0)
  2. if (BoolIsTrue RandomAccessBool (0x11))
    1. SoundEffect1(6525)
    2. SoundEffect1(6525)
    3. SoundEffect1(6525)
  3. else
    1. SoundEffect1(2664)
    2. SoundEffect1(2664)
    3. SoundEffect1(2664)

Other