LXP2.1 - Shadow - Subaction - ItemDragoonGet

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 |

Stats

IASA: None
Partially Intangible: 13-60
Subaction Index: 0x14c

Scripts

Main

    GFX

    1. AsyncWait(12.0)
    2. if ((LongtermAccessInt(CostumeID) Equal scalar(8)))
      1. loop 10 times:
        1. ExternalGraphicEffect(ExternalGraphicEffect { file: 384, graphic: 18, bone: 19, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
        2. SyncWait(4.0)

    SFX

      Other

      1. AsyncWait(12.0)
      2. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
      3. loop 10 times:
        1. Subroutine(0x2430)
        2. SyncWait(2.0)
        3. Subroutine(0x24c8)
        4. SyncWait(2.0)