LXP2.1 - Waluigi - Subaction - EscapeF
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Stats
IASA: |
None |
Fully Intangible: |
4-19 |
Direction Reverse Frames: |
20 |
Subaction Index: |
0x44 |
Scripts
Main
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- AsyncWait(3.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(19.0)
- ChangeHurtBoxStateAll { state: Normal }
- ReverseDirection
- FrameSpeedModifier { multiplier: 1.58335, unk: 0 }
GFX
SFX
- AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- SoundEffect1(23415)
- SyncWait(8.0)
- SoundEffect1(23464)
- SyncWait(8.0)
- SoundEffect1(23466)
- SyncWait(15.0)
- SoundEffect1(23426)
Other
- SlopeContourStand { leg_bone_parent: 2 }
- AsyncWait(5.0)
- SlopeContourStand { leg_bone_parent: 0 }
- AsyncWait(19.0)
- SlopeContourStand { leg_bone_parent: 4 }
- AsyncWait(30.0)
- SlopeContourStand { leg_bone_parent: 6 }