P+ - Zelda - Subroutine - 0x28160
- if ((RandomAccessInt (0x41f9) Equal scalar(1)))
- IfStatementOr ((RandomAccessInt (0x39c2) Equal scalar(1)))
- IfStatementOr ((RandomAccessInt (0x318b) Equal scalar(1)))
- BoolVariableSetTrue { variable: RandomAccessBool (0x1d) }
- IntVariableDecrement { variable: RandomAccessInt (0x0) }