P+ - Zelda - Common Subroutine 0x80541010

  1. CreateInterrupt { interrupt_id: None, action: SlipStand, requirement: ((RandomAccessInt (0x0) LessThanOrEqual scalar(0))) }
  2. PreviousInterruptAddRequirement(OnGround)
  3. CreateInterrupt { interrupt_id: None, action: SlipStand, requirement: (ShieldInputPress) }
  4. PreviousInterruptAddRequirement(OnGround)
  5. Return