P+ - Zelda - Subroutine - 0x281f8

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(279)))
    1. IntVariableSet { variable: RandomAccessInt (0xb), value: 466 }
    2. IntVariableSet { variable: RandomAccessInt (0xc), value: 469 }
  2. else
    1. IntVariableSet { variable: RandomAccessInt (0xb), value: 57 }
    2. IntVariableSet { variable: RandomAccessInt (0xc), value: 58 }