P+ - Zelda - Subroutine - 0x22b90

  1. FlashEffectLight { red: 244, green: 244, blue: 37, alpha: 68, light_source_x: 75.5, light_source_y: -10.0 }
  2. SyncWait(1.0)
  3. FlashEffectLight { red: 248, green: 248, blue: 0, alpha: 60, light_source_x: 75.4, light_source_y: -24.0 }
  4. SyncWait(1.0)
  5. FlashEffectLight { red: 252, green: 252, blue: 0, alpha: 64, light_source_x: 75.3, light_source_y: -38.0 }
  6. SyncWait(2.0)
  7. FlashEffectLight { red: 244, green: 244, blue: 0, alpha: 85, light_source_x: 75.2, light_source_y: -51.0 }
  8. SyncWait(1.0)
  9. FlashEffectLight { red: 248, green: 248, blue: 0, alpha: 128, light_source_x: 75.1, light_source_y: -64.0 }
  10. SyncWait(2.0)
  11. FlashEffectLight { red: 252, green: 252, blue: 0, alpha: 144, light_source_x: 75.1, light_source_y: -77.0 }
  12. SyncWait(1.0)
  13. FlashEffectLight { red: 244, green: 244, blue: 0, alpha: 149, light_source_x: 75.1, light_source_y: -90.0 }
  14. SyncWait(1.0)
  15. FlashEffectLight { red: 248, green: 248, blue: 0, alpha: 128, light_source_x: 75.1, light_source_y: -102.0 }
  16. SyncWait(1.0)
  17. FlashEffectLight { red: 252, green: 252, blue: 0, alpha: 117, light_source_x: 75.05, light_source_y: -114.0 }
  18. SyncWait(0.0)
  19. FlashEffectLight { red: 244, green: 244, blue: 0, alpha: 112, light_source_x: 75.0, light_source_y: -126.0 }
  20. SyncWait(1.0)
  21. FlashEffectLight { red: 248, green: 248, blue: 0, alpha: 112, light_source_x: 75.0, light_source_y: -137.0 }
  22. SyncWait(0.0)
  23. FlashEffectLight { red: 252, green: 252, blue: 0, alpha: 101, light_source_x: 74.9, light_source_y: -148.0 }
  24. if ((InternalConstantInt(CharacterDirection) GreaterThanOrEqual scalar(0)))
    1. SyncWait(0.0)
    2. FlashEffectLight { red: 244, green: 244, blue: 0, alpha: 101, light_source_x: 75.25, light_source_y: -159.0 }
    3. SyncWait(3.0)
    4. FlashEffectLight { red: 248, green: 248, blue: 0, alpha: 96, light_source_x: 75.4, light_source_y: -166.0 }
    5. SyncWait(3.0)
    6. FlashEffectLight { red: 252, green: 252, blue: 0, alpha: 85, light_source_x: 75.5, light_source_y: -172.0 }
    7. SyncWait(3.0)
    8. FlashEffectLight { red: 244, green: 244, blue: 0, alpha: 68, light_source_x: 75.6, light_source_y: -178.0 }
  25. else
    1. SyncWait(2.0)
    2. FlashEffectLight { red: 244, green: 244, blue: 0, alpha: 101, light_source_x: 74.8, light_source_y: -159.0 }
    3. SyncWait(2.0)
    4. FlashEffectLight { red: 248, green: 248, blue: 0, alpha: 96, light_source_x: 74.75, light_source_y: -166.0 }
    5. SyncWait(2.0)
    6. FlashEffectLight { red: 252, green: 252, blue: 0, alpha: 85, light_source_x: 74.65, light_source_y: -172.0 }
    7. SyncWait(2.0)
    8. FlashEffectLight { red: 244, green: 244, blue: 0, alpha: 76, light_source_x: 74.55, light_source_y: -178.0 }
  26. SetColorOfFlashEffectLight { transition_time: 6, red: 255, green: 255, blue: 0, alpha: 48 }
  27. SyncWait(8.0)
  28. RemoveFlashEffect