P+ - Zelda - Common Subroutine 0x80546cd8

  1. PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
  2. PreviousInterruptAddRequirement((InternalConstantInt(FramesSinceJump) GreaterThanOrEqual InternalConstantInt (0x5a0d)))
  3. Return
  4. PreviousInterruptAddRequirement((LongtermAccessInt(MeteorCancelWindow) LessThanOrEqual scalar(0)))
  5. PreviousInterruptAddRequirement((InternalConstantInt(FramesSinceJump) GreaterThanOrEqual InternalConstantInt (0x5a0d)))
  6. Return