P+ - Zelda - Common Subroutine 0x805452c0

  1. if (IsFallingOrHitDown)
    1. IfStatementAnd (not(ButtonPress value(15)))
    2. if ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(1)))
      1. IfStatementOr ((InternalConstantInt(CurrentAction) NotEqual scalar(51)))
      2. BoolVariableSetTrue { variable: RandomAccessBool(EnableFastFall) }
  2. Return