P+ - Zelda - Common Subroutine 0x80540878
- CreateInterrupt { interrupt_id: Some(10088), action: AttackS4Start, requirement: (ButtonPress value(0)) }
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) GreaterThanOrEqual InternalConstantInt (0xc32)))
- PreviousInterruptAddRequirement(not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
- PreviousInterruptAddRequirement((InternalConstantInt(CurrentFrame) LessThan scalar(4)))
- Return