P+ - Zelda - Subroutine - 0x18bc0
- if (not(OnGround))
- IntVariableDecrement { variable: RandomAccessInt (0x0) }
- if ((RandomAccessInt (0x0) LessThanOrEqual scalar(0)))
- UnknownEvent { namespace: 0xe, code: 0x4, unk1: 0x0, arguments: [Value(1)] }
- else
- UnknownEvent { namespace: 0xe, code: 0x5, unk1: 0x0, arguments: [Value(1)] }