PM3.6 - Kirby - Subaction - JumpAerialF5

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 |

Stats

IASA: 1
Subaction Index: 0x1f

Scripts

Main

  1. SoundEffect1(3023)
  2. Subroutine(0x53d2c)
  3. AsyncWait(24.0)
  4. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  5. AsyncWait(39.0)
  6. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }

GFX

    SFX

    1. Subroutine(0x4b404)

    Other