PM3.6 - Kirby - Subaction - SpecialN_1
|
Stats
IASA: |
None |
Subaction Index: |
0x20a |
Scripts
Main
- AsyncWait(18.0)
- Subroutine(0x2d068)
- FrameSpeedModifier { multiplier: 1.35, unk: 0 }
GFX
- AsyncWait(16.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 13, bone: 400, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- loop Infinite times:
- FlashEffectOverlay { red: 0, green: 0, blue: 255, alpha: 50 }
- SyncWait(1.0)
- FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 90 }
- SyncWait(1.0)
- RemoveFlashEffect
- SyncWait(1.0)
SFX
- AsyncWait(1.0)
- SoundEffect1(6909)
- SyncWait(1.0)
- SoundEffect1(6911)
Other
- Rumble { unk1: 9, unk2: 17 }
- AsyncWait(15.0)
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
- AsyncWait(17.0)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(43.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 10 }