PM3.6 - Kirby - Subaction - AttackAirHi
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8 |
9 |
10 |
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12 |
13 |
14 |
15 |
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48 |
Stats
IASA: |
36 |
Auto Cancel Window: |
1-9, 19-48 |
Auto Cancel Lag: |
4 |
Landing Lag: |
15 |
Landing Lag (L-Cancel): |
7 |
Hitboxes active: |
10-15 |
Hitbox set 0 hits: |
10 |
Subaction Index: |
0x65 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:10-12
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
15 |
5 |
115 |
75 |
Normal |
Kick |
8 |
7 |
|
0 |
1 |
15 |
5 |
115 |
75 |
Normal |
Kick |
8 |
7 |
|
0 |
2 |
15 |
5 |
115 |
75 |
Normal |
Kick |
8 |
7 |
|
Frames:13-15
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
12 |
10 |
90 |
30 |
Normal |
Kick |
7 |
6 |
|
0 |
1 |
12 |
10 |
90 |
30 |
Normal |
Kick |
7 |
6 |
|
0 |
2 |
12 |
10 |
90 |
30 |
Normal |
Kick |
7 |
6 |
|
Scripts
Main
- AsyncWait(9.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableLandingLag) }
- CreateHitBox(HitBoxArguments { bone_index: 455, hitbox_id: 0, set_id: 0, damage: Constant(15.0), trajectory: 75, wdsk: 0, kbg: 115, shield_damage: 0, bkb: 5, size: 4.32, x_offset: 3.67, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 3, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 455, hitbox_id: 1, set_id: 0, damage: Constant(15.0), trajectory: 75, wdsk: 0, kbg: 115, shield_damage: 0, bkb: 5, size: 0.0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 3, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 457, hitbox_id: 2, set_id: 0, damage: Constant(15.0), trajectory: 75, wdsk: 0, kbg: 115, shield_damage: 0, bkb: 5, size: 0.0, x_offset: 5.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 3, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(3.0)
- CreateHitBox(HitBoxArguments { bone_index: 455, hitbox_id: 0, set_id: 0, damage: Constant(12.0), trajectory: 30, wdsk: 0, kbg: 90, shield_damage: 0, bkb: 10, size: 4.32, x_offset: 3.67, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 455, hitbox_id: 1, set_id: 0, damage: Constant(12.0), trajectory: 30, wdsk: 0, kbg: 90, shield_damage: 0, bkb: 10, size: 0.0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 457, hitbox_id: 2, set_id: 0, damage: Constant(12.0), trajectory: 30, wdsk: 0, kbg: 90, shield_damage: 0, bkb: 10, size: 0.0, x_offset: 5.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(3.0)
- DeleteAllHitBoxes
- SyncWait(3.0)
- BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }
- AsyncWait(35.0)
- Subroutine(0x53d2c)
GFX
- Goto(0x9019c168)
SFX
- AsyncWait(8.0)
- SoundEffect1(108)
- SyncWait(1.0)
- SoundEffect1(55)
Other
- AsyncWait(9.0)
- Rumble { unk1: 17, unk2: 0 }