PM3.6 - Kirby - Subaction - SpecialNLoop_3

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |

Stats

IASA: None
Subaction Index: 0x220

Scripts

Main

  1. Subroutine(0x4be34)
  2. AsyncWait(1.0)
  3. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  4. AsyncWait(5.0)
  5. GenerateArticle { article_id: 14, subaction_only: true }
  6. AsyncWait(10.0)
  7. BoolVariableSetFalse { variable: RandomAccessBool (0x11) }

GFX

  1. AsyncWait(5.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 278, graphic: 2, bone: 400, x_offset: 9.0, y_offset: 3.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. AsyncWait(5.0)
  2. SoundEffectStop(105)
  3. SoundEffect1(6843)

Other

  1. ItemVisibility(false)
  2. AsyncWait(5.0)
  3. Rumble { unk1: 12, unk2: 0 }
  4. UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(13), Value(1)] }