LXP2.1 - Ridley-Classic - Subaction - AttackAirLw

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Stats

IASA: None
Landing Lag: 40
Landing Lag (L-Cancel): 20
Subaction Index: 0x3d

Scripts

Main

  1. DeleteAllHitBoxes
  2. SetAnimationFrame(40.0)
  3. BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
  4. SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 2.0, x_set: false, y_set: true })
  5. BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
  6. BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }
  7. BoolVariableSetFalse { variable: RandomAccessBool(CharacterFloat) }
  8. DisableMovement2(DisableHorizontal)
  9. SyncWait(5.0)
  10. Subroutine(0xd028)

GFX

    SFX

    1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24772625), Bool(true), Bool(true)] }
    2. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24772627), Bool(true), Bool(true)] }
    3. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24772613), Bool(true), Bool(true)] }

    Other