Brawl - Charizard - Action - 0xc1

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Jump, requirement: (ButtonPress value(2)) }
  2. CreateInterrupt { interrupt_id: None, action: Jump, requirement: (ButtonPress value(0)) }
  3. CreateInterrupt { interrupt_id: None, action: Jump, requirement: (ButtonPress value(1)) }
  4. CreateInterrupt { interrupt_id: None, action: Jump, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc42))) }
  5. PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
  6. PreviousInterruptAddRequirement(TapJumpOn)

Exit Script (Common)