Brawl - Charizard - Action - 0x55 DownDamage

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: Some(10005), action: DamageFall, requirement: (AnimationEnd) }
  2. CreateInterrupt { interrupt_id: Some(10012), action: HitCeilingTumble, requirement: (OnGround) }
  3. CallEveryFrame { thread_id: 9, script: 0x21c20 }

Exit Script (Common)