Brawl - Charizard - Action - 0xb1 ItemScrewFall

Entry Script (Common)

  1. ItemVisibility(false)
  2. ChangeSubactionRestartFrame(ItemScrewFall)
  3. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  4. Subroutine(0x21c50)

Exit Script (Common)