Brawl - Charizard - Action - 0xbc SwimDrownOut

Entry Script (Common)

  1. ChangeHurtBoxStateAll { state: IntangibleNoFlashing }
  2. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  3. ChangeSubactionRestartFrame(SwimDrownOut)

Exit Script (Common)