Brawl - Charizard - Action - 0xfe

Entry Script (Common)

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 0 }), Value(4), Scalar(3.0)] }
  3. LoopRest
  4. ChangeSubactionRestartFrame(DamageFall)
  5. FrameSpeedModifier { multiplier: 4.0, unk: 0 }

Exit Script (Common)