Brawl - Charizard - Action - 0xe7 FlameChokeGroundGrabbed

Entry Script (Common)

  1. UnknownEvent { namespace: 0xc, code: 0x29, unk1: 0x0, arguments: [] }
  2. UnknownEvent { namespace: 0x4, code: 0x1a, unk1: 0x0, arguments: [Value(459)] }
  3. ChangeSubactionRestartFrame(SpecialSCapture)
  4. CreateInterrupt { interrupt_id: None, action: FlameChokeScramble, requirement: (ButtonTap) }

Exit Script (Common)