Brawl - Charizard - Action - 0x71 GetFootstooled2

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: HitGroundTumble, requirement: (OnGround) }
  2. ChangeSubactionRestartFrame(StepFall)
  3. CallEveryFrame { thread_id: 9, script: 0x1685c }

Exit Script (Common)