Brawl - Charizard - Action - 0x50 DownFoward

Entry Script (Common)

  1. if (TouchingAFloorWallOrCeiling value(8))
    1. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
  2. FloatVariableSet { variable: RandomAccessFloat (0x9), value: InternalConstantInt (0xc6b) }
  3. BoolVariableSetTrue { variable: RandomAccessBool(EnableJabEnd) }
  4. ChangeSubactionRestartFrame(DownWaitU)
  5. Subroutine(0x14b8c)

Exit Script (Common)