Brawl - Charizard - Action - 0xf0

Entry Script (Common)

  1. UnknownEvent { namespace: 0x8, code: 0x7, unk1: 0x0, arguments: [] }
  2. UnknownEvent { namespace: 0xc, code: 0x4, unk1: 0x0, arguments: [] }
  3. SetAirGround(75)
  4. CreateInterrupt { interrupt_id: None, action: HitGroundTumble, requirement: (OnGround) }
  5. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }

Exit Script (Common)

  1. Armor { armor_type: None, tolerance: 0.0 }