Brawl - Charizard - Action - 0x22 Rebound

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. FrameSpeedModifier { multiplier: 0.0, unk: 0 }
  3. AsyncWait(1.0)
  4. CreateInterrupt { interrupt_id: None, action: Rebound2, requirement: (ButtonTap) }

Exit Script (Common)