Brawl - Charizard - Action - 0xbb SwimDrown

Entry Script (Common)

  1. IntVariableSet { variable: RandomAccessInt (0x1), value: 0 }
  2. CreateInterrupt { interrupt_id: None, action: SwimDrownOut, requirement: ((RandomAccessInt (0x1) GreaterThan InternalConstantInt (0x5a49))) }
  3. Subroutine(0x1c5dc)
  4. ChangeSubactionRestartFrame(SwimDrown)
  5. CallEveryFrame { thread_id: 9, script: 0x1c9a4 }

Exit Script (Common)