Brawl - Charizard - Action - 0x7e EdgeSlip

Entry Script (Common)

  1. DisableMovement(DisableHorizontal)
  2. ChangeSubactionRestartFrame(MissFoot)
  3. CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(InAir)
  5. CreateInterrupt { interrupt_id: Some(10012), action: HitGroundTumble, requirement: (OnGround) }
  6. SyncWait(8.0)
  7. DisableMovement2(DisableHorizontal)

Exit Script (Common)