Brawl - Charizard - Action - 0x10 FallSpecial

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
  2. ChangeSubactionRestartFrame(FallSpecial)
  3. CallEveryFrame { thread_id: 9, script: 0x21c20 }

Exit Script (Common)