P+ - Zelda - Common Subroutine 0x805410e8

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. if (ButtonPress value(15))
    1. IfStatementAnd ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc56)))
    2. CreateInterrupt { interrupt_id: None, action: AttackHi4Start, requirement: (CharacterExists) }
  3. Return