Brawl - Kirby - Subaction - FinalCalling
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Stats
IASA: |
None |
Fully Intangible: |
1-21 |
Subaction Index: |
0x1fe |
Scripts
Main
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
GFX
- SyncWait(7.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 230, graphic: 10, bone: 400, x_offset: 0.0, y_offset: 18.0, z_offset: -16.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: -90.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 230, graphic: 11, bone: 400, x_offset: 0.0, y_offset: 23.0, z_offset: -16.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: -90.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 230, graphic: 12, bone: 400, x_offset: 0.0, y_offset: 23.0, z_offset: -20.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
- AsyncWait(0.0)
- SyncWait(9.0)
- SoundEffect1(3092)
- SyncWait(1.0)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(FinalCalling SFX 0x1f268)
Other
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }