Brawl - Kirby - Subaction - SpecialAirNTurn
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Stats
IASA: |
None |
Subaction Index: |
0x209 |
Scripts
Main
- AsyncWait(20.0)
- ReverseDirection
- AsyncWait(50.0)
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 1 }
- AsyncWait(52.0)
- CreateHitBox(HitBoxArguments { bone_index: 400, hitbox_id: 0, set_id: 0, damage: Constant(27.0), trajectory: 361, wdsk: 0, kbg: 102, shield_damage: 0, bkb: 40, size: 4.8, x_offset: 0.0, y_offset: 4.5, z_offset: -9.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Flame, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: false, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 400, hitbox_id: 1, set_id: 0, damage: Constant(24.0), trajectory: 361, wdsk: 0, kbg: 102, shield_damage: 0, bkb: 40, size: 3.0, x_offset: 0.0, y_offset: 4.5, z_offset: -1.5, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Flame, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: false, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 400, hitbox_id: 2, set_id: 0, damage: Constant(23.0), trajectory: 361, wdsk: 0, kbg: 102, shield_damage: 0, bkb: 40, size: 3.0, x_offset: 0.0, y_offset: 4.5, z_offset: -15.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Flame, unk1: false, sound_level: 1, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: false, direct: true, unk6: 0 })
- SyncWait(5.0)
- DeleteAllHitBoxes
- SyncWait(8.0)
- IntVariableSet { variable: RandomAccessInt (0x0), value: 2 }
GFX
- Goto(SpecialN GFX 0x123b0)
SFX
- AsyncWait(21.0)
- SyncWait(12.0)
- SyncWait(4.0)
- SyncWait(15.0)
- SoundEffectStop(6827)
- SoundEffect1(6826)
- SoundEffect1(6828)
Other
- Subroutine(SpecialN Other 0x5ec8)