Brawl - Kirby - Subaction - SpecialNDrink

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Stats

IASA: None
Subaction Index: 0x1eb

Scripts

Main

  1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  2. SpecifyThrow(SpecifyThrow { throw_use: Throw, bone: 0, damage: 6, trajectory: 361, kbg: 0, wdsk: 0, bkb: 0, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Kick, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 0 })
  3. SpecifyThrow(SpecifyThrow { throw_use: GrabInterrupt, bone: 0, damage: 4, trajectory: 361, kbg: 100, wdsk: 0, bkb: 0, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Kick, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 0 })
  4. AsyncWait(7.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
  6. AsyncWait(12.0)
  7. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }

GFX

    SFX

    1. AsyncWait(6.0)

    Other

    1. Rumble { unk1: 13, unk2: 0 }