Brawl - Kirby - Subaction - SpecialNDanger
|
Stats
IASA: |
None |
Subaction Index: |
0x2bb |
Scripts
Main
GFX
- loop Infinite times:
- GraphicEffect(GraphicEffect { graphic: 10, bone: 400, x_offset: -5.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 10.0, random_y_offset: 0.0, random_z_offset: 4.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- SyncWait(8.0)
SFX
- AsyncWait(1.0)
- SoundEffectTransient(6835)
Other
- RumbleLoop { unk1: 2, unk2: 0 }