Brawl - Kirby - Subaction - SpecialNOpenWait
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Stats
IASA: |
None |
Subaction Index: |
0x23e |
Scripts
Main
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- AsyncWait(2.0)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 400, size: 3.6, x_offset: 0.0, y_offset: 6.5, z_offset: 3.5, set_action: 204, target: AerialOnly, unk: None })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 1, bone_index: 400, size: 4.5, x_offset: 0.0, y_offset: 6.5, z_offset: 3.5, set_action: 204, target: GroundedOnly, unk: None })
- UnknownEvent { namespace: 0x6, code: 0x10, unk1: 0x0, arguments: [Value(0), Value(0), Value(400), Scalar(4.5), Scalar(0.0), Scalar(6.5), Scalar(3.5), Value(2), Value(1), Value(7), Bool(false), Value(15), Value(15), Bool(false), Value(0), Bool(true), Value(0)] }
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
GFX
SFX
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }