Brawl - Kirby - Subaction - SpecialAirN_6
|
Stats
IASA: |
None |
Subaction Index: |
0x254 |
Scripts
Main
- GenerateArticle { article_id: 13, subaction_only: true }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(13), Value(0)] }
- AsyncWait(10.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- DefensiveCollision { ty: Block, unk: 0, direction: Front }
- SetAirGround(109)
- AsyncWait(14.0)
- ChangeHurtBoxStateAll { state: Normal }
- AsyncWait(31.0)
- UnknownEvent { namespace: 0x6, code: 0x18, unk1: 0x0, arguments: [Value(2), Value(0), Value(1)] }
GFX
- Goto(SpecialN_6 GFX 0x14c30)
SFX
- AsyncWait(8.0)
- SoundEffect1(6907)
Other
- ItemVisibility(false)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(16.0)
- RumbleLoop { unk1: 9, unk2: 30 }