Brawl - Kirby - Subaction - SpecialNMax
|
Stats
IASA: |
None |
Subaction Index: |
0x2f4 |
Scripts
Main
GFX
- loop Infinite times:
- GraphicEffect(GraphicEffect { graphic: 10, bone: 400, x_offset: 0.0, y_offset: 0.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 4.0, random_y_offset: 0.0, random_z_offset: 10.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- FlashEffectLight { red: 160, green: 240, blue: 255, alpha: 255, light_source_x: -135.0, light_source_y: -10.0 }
- SyncWait(1.0)
- SetColorOfFlashEffectLight { transition_time: 8, red: 160, green: 240, blue: 255, alpha: 100 }
- SyncWait(8.0)
- RemoveFlashEffect
- SyncWait(1.0)
SFX
- SoundEffectTransient(3047)
Other
- ItemVisibility(false)
- AsyncWait(1.0)
- RumbleLoop { unk1: 2, unk2: 78 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SpecialNMax Other 0x6688)