Brawl - Kirby - Subaction - SpecialNEatWalkSlow
|
Stats
IASA: |
None |
Subaction Index: |
0x2d6 |
Scripts
Main
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- SpecifyThrow(SpecifyThrow { throw_use: GrabInterrupt, bone: 0, damage: 5, trajectory: 361, kbg: 100, wdsk: 0, bkb: 0, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Unique, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 0 })
GFX
SFX
- AsyncWait(29.0)
- SoundEffect1(3081)
- SoundEffect1(3129)
- SyncWait(15.0)
- SoundEffect1(3082)
- SoundEffect1(3127)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SpecialNEatWalkSlow SFX 0x21fd8)
Other
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(30.0)
- Rumble { unk1: 16, unk2: 0 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SpecialNEatWalkSlow Other 0x91c8)