Brawl - Kirby - Subaction - SpecialLw2
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Stats
IASA: |
28 |
Subaction Index: |
0x1f7 |
Scripts
Main
- AsyncWait(27.0)
- AllowInterrupts
GFX
- AsyncWait(1.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 6, graphic: 9, bone: 400, x_offset: 0.0, y_offset: 5.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 180 }
- SyncWait(4.0)
- FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 160 }
- SyncWait(2.0)
- FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 140 }
- SyncWait(4.0)
- FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 120 }
- SyncWait(2.0)
- FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 100 }
- SyncWait(4.0)
- FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 80 }
- SyncWait(2.0)
- FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 60 }
- SyncWait(4.0)
- FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 40 }
- SyncWait(2.0)
- FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 20 }
- SyncWait(4.0)
- FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 10 }
SFX
- AsyncWait(3.0)
- SoundEffectVictory(3110)
- SyncWait(10.0)
- SyncWait(11.0)
- SyncWait(9.0)
- SoundEffect1(3112)
Other
- ItemVisibility(false)