Brawl - Ike - Action - 0x98
            Entry Script (Common)
            - Subroutine(0x1a034)
 - CreateInterrupt { interrupt_id: None, action: 0x9a, requirement: ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xd77))) }
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: None, action: 0x99, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xd78))) }
 - PreviousInterruptAddRequirement(OnGround)
 
            Exit Script (Common)