Brawl - Ike - Action - 0x59 FuraFuraStart
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: None, action: FuraFura, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(OnGround)
 - if (BoolIsTrue RandomAccessBool(EnableJabEnd)) 
- ChangeSubactionRestartFrame(FuraFuraStartU)
 
 - else
- ChangeSubactionRestartFrame(FuraFuraStartD)
 
 
            Exit Script (Common)