Brawl - Ike - Action - 0x74 CliffCatch
            Entry Script (Common)
            - FrameSpeedModifier { multiplier: 1.0, unk: 0 }
 - CreateInterrupt { interrupt_id: None, action: Wait, requirement: (OnGround) }
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (not(HasntTethered3Times)) }
 - CreateInterrupt { interrupt_id: None, action: CliffWait, requirement: (AnimationEnd) }
 
            Exit Script (Common)