Brawl - Ike - Action - 0xdd
            Entry Script (Common)
            - Subroutine(0x21c50)
 - Subroutine(0x218f0)
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
 - ChangeSubactionRestartFrame(JumpB)
 - CallEveryFrame { thread_id: 9, script: 0x21c20 }
 
            Exit Script (Common)