Brawl - Ike - Action - 0x22 Rebound
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - FrameSpeedModifier { multiplier: 0.0, unk: 0 }
 - AsyncWait(1.0)
 - CreateInterrupt { interrupt_id: None, action: Rebound2, requirement: (ButtonTap) }
 
            Exit Script (Common)