Brawl - Ike - Action - 0xb5 SwimDamage
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Swim, requirement: (AnimationEnd) }
 - Subroutine(0x1c464)
 - if (BoolIsTrue RandomAccessBool(EnableActionTransition)) 
- ChangeSubactionRestartFrame(SwimUpDamage)
 
 - else
- ChangeSubactionRestartFrame(SwimUp)
 
 
            Exit Script (Common)