Brawl - Ike - Action - 0xf1
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: Some(10142), action: Fall, requirement: (InAir) }
 - EnableInterrupt(10142)
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
 - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
 - CallEveryFrame { thread_id: 9, script: 0x1017c }
 - Subroutine(0x22350)
 
            Exit Script (Common)