Brawl - Ike - Action - 0xc5
            Entry Script (Common)
            - ChangeSubactionRestartFrame(DamageN3)
 - CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
 
            Exit Script (Common)