Brawl - Ike - Action - 0x10b Unloaded
            Entry Script (Common)
            - ItemVisibility(false)
 - UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
 - ChangeSubactionRestartFrame(-1)
 - UnknownEvent { namespace: 0x1a, code: 0x7, unk1: 0x0, arguments: [Bool(false)] }
 - UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
 - UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
 - ChangeHurtBoxStateAll { state: IntangibleNoFlashing }
 - ControllerUnk06(false)
 - UnknownEvent { namespace: 0xc, code: 0x16, unk1: 0x0, arguments: [] }
 - UnknownEvent { namespace: 0x19, code: 0x1, unk1: 0x0, arguments: [] }
 - UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }
 
            Exit Script (Common)
            - UnknownEvent { namespace: 0x1a, code: 0x7, unk1: 0x0, arguments: [Bool(true)] }
 - UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
 - ChangeHurtBoxStateAll { state: Normal }