Brawl - Ike - Action - 0x110 Loss
            Entry Script (Common)
            - BoolVariableSetTrue { variable: LongtermAccessBool(CannotDie) }
 - ControllerUnk06(false)
 - if (not(SubactionExists value(458))) 
- ChangeSubactionRestartFrame(SlipWait)
 
 - else
- ChangeSubactionRestartFrame(Lose)
 
 
            Exit Script (Common)
            - UnknownEvent { namespace: 0xc, code: 0x11, unk1: 0x0, arguments: [] }